Sumários

Game Prototyping

1 Outubro 2019, 16:30 Tiago João Vieira Guerreiro

Game prototyping. Types of prototypes. Physical prototypes. 


Game concept discussion & bodystorming

24 Setembro 2019, 18:30 Tiago João Vieira Guerreiro

Defining a tabletop game concept. Core gameplay. Rules. Body storming and discussions. 


Game Design

24 Setembro 2019, 16:30 Tiago João Vieira Guerreiro

Game Design. Concepts and Game History. Definition of a great game; interesting and meaningful choices; goals. Game structures: convexities, fractal structure. Flow, flow channel. Game mechanics and core gameplay. Story and Character. Theory of Fun. 



Introduction to the course

17 Setembro 2019, 18:30 Tiago João Vieira Guerreiro

Introduction. Course logistics, evaluation. Course topics. Bibliography.

Interactive Games: analog and digital. Course projects, groups, and planning. 


Introduction to the course

17 Setembro 2019, 16:30 Tiago João Vieira Guerreiro

Introduction. Course logistics, evaluation. Course topics. Bibliography.

Interactive Games: analog and digital. Course projects, groups, and planning.