Sumários
Game Prototyping
1 Outubro 2019, 16:30 • Tiago João Vieira Guerreiro
Game prototyping. Types of prototypes. Physical prototypes.
Game concept discussion & bodystorming
24 Setembro 2019, 18:30 • Tiago João Vieira Guerreiro
Defining a tabletop game concept. Core gameplay. Rules. Body storming and discussions.
Game Design
24 Setembro 2019, 16:30 • Tiago João Vieira Guerreiro
Game Design. Concepts and Game History. Definition of a great game; interesting and meaningful choices; goals. Game structures: convexities, fractal structure. Flow, flow channel. Game mechanics and core gameplay. Story and Character. Theory of Fun.
Introduction to the course
17 Setembro 2019, 18:30 • Tiago João Vieira Guerreiro
Introduction. Course logistics, evaluation. Course topics. Bibliography.
Introduction to the course
17 Setembro 2019, 16:30 • Tiago João Vieira Guerreiro
Introduction. Course logistics, evaluation. Course topics. Bibliography.