OpenGL Game development
2 Dezembro 2016, 18:30 • Tiago João Vieira Guerreiro
Developing games with OpenGL. Introduction and Basic concepts. Game loop. Callbacks. Graphic primitives and shapes. User interaction. Lightning. pyOpenGL demos.
2 Dezembro 2016, 18:30 • Tiago João Vieira Guerreiro
Developing games with OpenGL. Introduction and Basic concepts. Game loop. Callbacks. Graphic primitives and shapes. User interaction. Lightning. pyOpenGL demos.