Sumários

Suport technics

19 Maio 2023, 13:00 Luis Manuel Ferreira Fernandes Moniz

Techniques to support the intelligent component in games. Features, frames and frequencies. Scheduling. "Anytime" algorithms and dynamic content generation. Levels of Detail (LOD). Examples of AI application in games. Examples of architectures for different types of games.


Final Project Support

12 Maio 2023, 16:30 Luis Manuel Ferreira Fernandes Moniz

Final Project quick off.

Complete the small projects.


Final Project Support

12 Maio 2023, 15:00 Luis Manuel Ferreira Fernandes Moniz

Final Project quick off.

Complete the small projects.


Final Project Support

12 Maio 2023, 13:00 Luis Manuel Ferreira Fernandes Moniz

Discussion of the alternatives approaches to develop the final project.


Learning

5 Maio 2023, 16:30 Luis Manuel Ferreira Fernandes Moniz

Run the examples of Q-Learning and MCTS

Exercises

  1. Run the Q-Learning example.
  2. Change the reward function in (1) to solve the Cab example in the figure
  3. Run the example tictactoe in MCTS file package executing this file 
  4. Implement another game example to use MCTS (for instance Ultimate tic tac toe)